Freedom Fighters PC Game

Freedom Fighters PC Game


Development

In 2002, EA Games officially announced Freedom: The Battle for Liberty Island, which would later be renamed Freedom Fighters, at the Electronic Entertainment Expo. The concept for the game originally involved a turn-based strategic mode as a major element of gameplay.[5] Developed using the Glacier 3D engineFreedom Fighters was released in the U.S. on October 1, 2003, a full week after the UK release. An EA spokesperson stated that retailers in the U.S. had requested the delay.[6] The game is one of the few developed by IO Interactive that was not published by Eidos Interactive.[7]

GamePlay
Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York with a controllable squad of teammates while fighting the occupying Soviet forces. The player gains charisma points by performing various deeds, such as capturing a base or destroying enemy supplies. The more charisma gained, the more squad mates the character can recruit, up to a maximum of twelve. The player can direct recruits by giving them simple orders such as "follow," "attack," and "defend."[2]




System Requirements (Minimum)

  • CPU: Pentium III or Athlon equivalent
  • CPU SPEED: 733 MHz
  • RAM: 128 MB
  • OS: Windows 98/ME/2000/XP
  • VIDEO CARD: 32MB Direct 3D With Hardware T&L capable Video Card with DirectX 8.1 compatible driver (NVIDIA GeForce+ / ATI Radeon+)
  • TOTAL VIDEO RAM: 32 MB
  • FREE DISK SPACE: 650 MB
  • DIRECTX VERSION: 8.1 (Included)

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